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Avatar 1.28 Reference Guide

ovrAvatarMeshVertexV2 Struct Reference

Mesh Vertex with color.

Data Fields

float
x ( )
X component of the position.
float
y ( )
Y component of the position.
float
z ( )
Z component of the position.
float
nx ( )
X component of the normal.
float
ny ( )
Y component of the normal.
float
nz ( )
Z component of the normal.
float
tx ( )
X component of the tangent.
float
ty ( )
Y component of the tangent.
float
tz ( )
Z component of the tangent.
float
tw ( )
W component of the tangent.
float
u ( )
U component of texture coordinates.
float
v ( )
V component of texture coordinates.
float
r ( )
r component of the color
float
g ( )
g component of the color
float
b ( )
b component of the color
float
a ( )
a component of the color
uint8_t
Joint indices for skin weighting.
float
Blend weights for skin weighting.

Field Documentation

float ovrAvatarMeshVertexV2::x ( )
X component of the position.
float ovrAvatarMeshVertexV2::y ( )
Y component of the position.
float ovrAvatarMeshVertexV2::z ( )
Z component of the position.
float ovrAvatarMeshVertexV2::nx ( )
X component of the normal.
float ovrAvatarMeshVertexV2::ny ( )
Y component of the normal.
float ovrAvatarMeshVertexV2::nz ( )
Z component of the normal.
float ovrAvatarMeshVertexV2::tx ( )
X component of the tangent.
float ovrAvatarMeshVertexV2::ty ( )
Y component of the tangent.
float ovrAvatarMeshVertexV2::tz ( )
Z component of the tangent.
float ovrAvatarMeshVertexV2::tw ( )
W component of the tangent.
float ovrAvatarMeshVertexV2::u ( )
U component of texture coordinates.
float ovrAvatarMeshVertexV2::v ( )
V component of texture coordinates.
float ovrAvatarMeshVertexV2::r ( )
r component of the color
float ovrAvatarMeshVertexV2::g ( )
g component of the color
float ovrAvatarMeshVertexV2::b ( )
b component of the color
float ovrAvatarMeshVertexV2::a ( )
a component of the color
uint8_t ovrAvatarMeshVertexV2::blendIndices[4] ( )
Joint indices for skin weighting.
float ovrAvatarMeshVertexV2::blendWeights[4] ( )
Blend weights for skin weighting.
The documentation for this struct was generated from the following file: Include/OVR_Avatar.h