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Avatar 1.31 Reference Guide

ovrAvatarPBSMaterialState Struct Reference

Material state.

Data Fields

ovrAvatarVector4f
Underlying base color for the material.
ovrAvatarAssetID
Texture id for the albedo map.
ovrAvatarVector4f
Multiplier for albedo texture sample.
ovrAvatarAssetID
Texture id for the metal map.
float
Glossiness factor.
ovrAvatarAssetID
Texture id for the normal map.
ovrAvatarAssetID
Texture id for the height map.
ovrAvatarAssetID
Texture id for the occlusion map.
ovrAvatarAssetID
Texture id for the emission map.
ovrAvatarVector4f
Multiplier for emission texture sample.
ovrAvatarAssetID
Texture id for the detail mask map.
ovrAvatarAssetID
Texture id for the detail albedo map.
ovrAvatarAssetID
Texture id for the detail normal map.

Field Documentation

ovrAvatarVector4f ovrAvatarPBSMaterialState::baseColor ( )
Underlying base color for the material.
ovrAvatarAssetID ovrAvatarPBSMaterialState::albedoTextureID ( )
Texture id for the albedo map.
ovrAvatarVector4f ovrAvatarPBSMaterialState::albedoMultiplier ( )
Multiplier for albedo texture sample.
ovrAvatarAssetID ovrAvatarPBSMaterialState::metallicnessTextureID ( )
Texture id for the metal map.
float ovrAvatarPBSMaterialState::glossinessScale ( )
Glossiness factor.
ovrAvatarAssetID ovrAvatarPBSMaterialState::normalTextureID ( )
Texture id for the normal map.
ovrAvatarAssetID ovrAvatarPBSMaterialState::heightTextureID ( )
Texture id for the height map.
ovrAvatarAssetID ovrAvatarPBSMaterialState::occlusionTextureID ( )
Texture id for the occlusion map.
ovrAvatarAssetID ovrAvatarPBSMaterialState::emissionTextureID ( )
Texture id for the emission map.
ovrAvatarVector4f ovrAvatarPBSMaterialState::emissionMultiplier ( )
Multiplier for emission texture sample.
ovrAvatarAssetID ovrAvatarPBSMaterialState::detailMaskTextureID ( )
Texture id for the detail mask map.
ovrAvatarAssetID ovrAvatarPBSMaterialState::detailAlbedoTextureID ( )
Texture id for the detail albedo map.
ovrAvatarAssetID ovrAvatarPBSMaterialState::detailNormalTextureID ( )
Texture id for the detail normal map.
The documentation for this struct was generated from the following file: Include/OVR_Avatar.h