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| ovrLayerHeader | Header ( ) Header.Type must be ovrLayerType_EyeMatrix. |
| ovrTextureSwapChain | ColorTexture ( ) ovrTextureSwapChains for the left and right eye respectively. |
| ovrRecti | Viewport ( ) Specifies the ColorTexture sub-rect UV coordinates. |
| ovrPosef | RenderPose ( ) Specifies the position and orientation of each eye view, with position specified in meters. |
| ovrMatrix4f | Matrix ( ) Specifies the mapping from a view-space vector to a UV coordinate on the textures given above. |
| double | SensorSampleTime ( ) Specifies the timestamp when the source ovrPosef (used in calculating RenderPose) was sampled from the SDK. |