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Unity 1.24 Reference Guide
OVRTracker::Frustum Struct Reference
The (symmetric) visible area in front of the sensor.
Data Fields
float
nearZ
( )
The sensor's minimum supported distance to the HMD.
float
farZ
( )
The sensor's maximum supported distance to the HMD.
Vector2
fov
( )
The sensor's horizontal and vertical fields of view in degrees.
Field Documentation
float OVRTracker.Frustum.nearZ ( )
The sensor's minimum supported distance to the HMD.
float OVRTracker.Frustum.farZ ( )
The sensor's maximum supported distance to the HMD.
Vector2 OVRTracker.Frustum.fov ( )
The sensor's horizontal and vertical fields of view in degrees.
The documentation for this struct was generated from the following file: OVR/Scripts/OVRTracker.cs