Unity 1.26 Reference Guide

OVRDisplay::LatencyData Struct Reference

Contains latency measurements for a single frame of rendering.

Data Fields

float
render ( )
The time it took to render both eyes in seconds.
float
The time it took to perform TimeWarp in seconds.
float
The time between the end of TimeWarp and scan-out in seconds.
float
float

Field Documentation

float OVRDisplay.LatencyData.render ( )
The time it took to render both eyes in seconds.
float OVRDisplay.LatencyData.timeWarp ( )
The time it took to perform TimeWarp in seconds.
float OVRDisplay.LatencyData.postPresent ( )
The time between the end of TimeWarp and scan-out in seconds.
float OVRDisplay.LatencyData.renderError ( )
float OVRDisplay.LatencyData.timeWarpError ( )
The documentation for this struct was generated from the following file: Oculus/VR/Scripts/OVRDisplay.cs