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| bool | Enable the automatic screenshot trigger, which will capture a cubemap after autoTriggerDelay (seconds) |
| float | autoTriggerDelay ( ) |
| KeyCode | triggeredByKey ( ) Trigger cubemap screenshot if user pressed key triggeredByKey |
| string | pathName ( ) The complete file path for saving the cubemap screenshot, including the filename and extension if pathName is blank, screenshots will be saved into USERPROFILE% |
| int | cubemapSize ( ) The cube face resolution |
| float |
| void | Update ( ) |
| static void | Generate unity cubemap at specific location and save into JPG/PNG |
| static void | |
| static bool | Save unity cubemap into NPOT 6x1 cubemap/texture atlas in the following format PX NX PY NY PZ NZ |