All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.
Oculus Funnel Analytics page provides data and graphics to help you assess the effectiveness of your app tiles, product details pages (PDPs) and marketing efforts. You can filter the analytics by source channel and date to help you evaluate the various ways users are exposed to your app.
This feature is supported for apps that target Quest devices only.
To access the funnel analytics for your Quest app, find your app on the API page. Then visit Analytics -> Funnel.
See the following image for an example:

Following is an example of how the funnel analytics might look for an app.

The Funnel Analytics page provides the following options and data:
For each channel selection, for the dates selected, you will see the following metrics:
Note that all funnel analytics metrics are estimated and may not be precise.
Use the page filters to refine the funnel conversion view.
You will see a graphical display that compares the number of people exposed to your app through the chosen surface, and what percentage of those people clicked or purchased something. The following image shows an example.

You can view the conversion percentages compared to other apps with the Conversion section. The conversion percentages in this section are calculated by using the same funnel filters you selected (surface and date range) and whether the application is free or paid, which is obtained from app price listings. You will see the following conversion percentages:
1. Reach to Unique Clicks = Unique Clicks / Reach
2. Unique Clicks to Unique Conversions = Unique Conversions / Unique Clicks
3. Reach to Unique Conversion (click the tab to view)= Unique Conversions / Reach
This section helps you determine how your app is performing compared to apps in the same cohort grouping. A cohort is a group of applications sharing three same factors: Surface, Time Range, and whether the app is free or paid. For example a cohort could contain all free apps that had conversion events in the Store in the past 7 days.
The following image shows an example of the App Comparison section.

The time series section graphs the number of app events over the time period you previously selected. You can select one of the following tabs to see performance over the time frame you selected in the date selector : Reach, Unique Clicks, Unique Conversion and Unique App Adds to Wishlist.
See the following topics for best practices to help increase your app’s name, description and assets:
See the following topics to help increase your app’s reach: