All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.
The app must not synchronize animation or physics to an assumed 90Hz (Rift) or 80Hz (Rift S) frame rate.
Required - Yes
Animations and physics synced to a fixed frame rate go out of sync when your app drops frames or when Asynchronous SpaceWarp (ASW) is active.
For more information, see the Asynchronous SpaceWarp,
Animations should continue to play at normal speed.