All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.
App must render without visible z-fighting or depth conflict artifacts.
Required - Yes
Z-fighting occurs when two or more primitives are rendered to the same planar space, and must be avoided.
Objects should render normally. Examples of failure include objects appearing to flicker back and forth, colliding because they think they’re at the same depth.