This topic describes how to install and use the Oculus Audio Profiler tool.
Download the Oculus Audio Profiler for Windows package from the Audio Packages page.
After downloading the package, extract the contents of the .zip file to the desired location.
We ship the Oculus Spatializer with the analytics server turned off. Before you can profile your app’s audio, you must activate the Oculus Spatializer analytics server in your app.
Oculus Spatializer Plugins in Unity (Native, FMOD, Wwise)

* For Unity Native Plugin, add `ONSPProfiler`. * For FMOD Unity Plugin, add `OculusSpatializerFMOD`. * For Wwise Unity Plugin, add `OculusSpatializerWwise`. 3. Select the **Profiler Enabled** check box. 4. (Optional) Change the network port if the default port of 2121 is not suitable for your use case.
Oculus Spatializer Plugin for Wwise
OSP_Wwise_SetProfilerEnabled(bool enabled);OSP_Wwise_SetProfilerPort(int port)Oculus Spatializer Plugin for FMOD
OSP_FMOD_SetProfilerEnabled(bool enabled);OSP_FMOD_SetProfilerPort(int port);Oculus Spatializer Plugin for Native C/C++ Apps
ovrAudio_SetProfilerEnabled(ovrAudioContext Context, int enabled);ovrAudio_SetProfilerPort(ovrAudioContext Context, int portNumber);