This section discusses DAW-specific caveats and issues for the Oculus Spatializer Plugin.
The Oculus Spatializer DAW plugin is a full stereo effect (Left/Right in, Left/Right out). It will only process the incoming Left channel and allow you to move this monophonic signal through 3D space. Some DAWs will work properly when assigning a stereo effect to a monophonic channel, while others will require workarounds.
Up to 64 sounds running through the bus may be spatialized.
| DAW | Windows | OSX | Additional Notes |
|---|---|---|---|
| Ableton Live 9.1.7 | Yes | ||
| Adobe Audition 8.1 | Yes | Yes | |
| PreSonus Studio One 2.6.5 | Partial | Mono track not supported. Use a stereo track; the plugin will collapse channels to mono automatically. You may also send the mono track to the plugin as a send/return effect instead of as an insert effect. | |
| Reaper 6.5 | Yes | Multicore usage must be turned off when rendering out an ambisonic stream. This can be set by navigating to: Options > Preferences > Buffering and setting Audio reading/processing threads to 0. | |
| Steinberg Nuendo 6.5 / Steinberg Cubase 8 | Partial | Placing a stereo insert effect onto a mono track is not supported.
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