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Returns the points, in UE4 world space, that define the Outer Boundary or the Play Area.
This Blueprint only works with the Oculus Rift, since it retrieves information related to the Oculus Guardian, which is only meaningful when positional tracking is available, i.e. when 6DOF (six degrees of freedom) support is provided by the product.
This Blueprint retrieves an array of variables of type FVector, where each entry in the array represents either 1) an outer boundary point for the Guardian area; or 2) one of the four points that define the Play Area, which is a rectangle within the Outer Boundary. These points are translated behind the scenes so that they represent the selected boundary within world space (not tracking space). This means the Outer Boundary or Play Area points are provided within the same frame of reference as the other objects in your virtual world.
