All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.
Sets the display frequency (frame rate) for Oculus Go to either 60 Hz or 72 Hz.
The Oculus headsets support different display frequencies (frame rates). The Oculus Rift is always set to 90 Hz. Rift S is always set to 80 Hz. However, Oculus Go can be set to either 60 Hz or 72 Hz. This blueprint sets the display frequency, in frames per second, for the Oculus Go to a floating point value that is either 60.0 or 72.0.
Also see Get Available Display Frequencies.

In this sample, the Oculus Go frame rate is set to 72 Hz whenever the controller button is pressed down, and 60 Hz whenever the controller button has been released. (In a production application, the array length should be checked before accessing element 1 in the array that is output by Get Available Display Frequencies.)
