Uploading Apps with Oculus Platform Tool

Important

All Oculus Quest developers MUST PASS the concept review prior to gaining publishing access to the Quest Store and additional resources. Submit a concept document for review as early in your Quest application development cycle as possible. For additional information and context, please see Submitting Your App to the Oculus Quest Store.


We're no longer accepting submission of 32-bit Oculus Quest apps. Any new or updated Oculus Quest application needs to be 64-bit. Please contact Oculus if you are unable to comply with this policy. Oculus Go and Gear VR apps will not be affected by this change.

The Unreal Integration provides the Oculus Platform Tool that you can use to upload your app to Oculus. You can upload development builds to a pre-production release channel, or your final build for Store Review. The Oculus Platform Tool uses the Oculus Platform Command Line Utility.

For information about uploading your apps to a Release Channel or Store using the Oculus Dashboard, please see the Uploading Rift Apps or Uploading Gear VR and Go Apps page.

To use the Oculus Platform Tool, open your Project Settings and navigate to Plugins / OculusVR, then click the “Launch Oculus Platform Window” button.

Review Oculus Platform Command Line Utility for information about the parameters in the Platform Tool dialog.