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Welcome to this guide to using the Oculus spatializer plugin in FMOD.
Before reading this guide, be sure to review the Oculus Audio SDK Guide for information on features, requirements, and integration steps that is relevant to all of our Audio SDK plugins.
For general background information on audio spatialization, see our Introduction to Virtual Reality Audio.
How to Use in FMOD Studio
Describes how to use the Oculus spatializer with FMOD and how to apply Oculus Ambisonics to an event.
Oculus Spatial Reverb
Describes how to set up spatial reverb with the plugin.